MP Campaign Ideas Thread

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#1by Cao Cao » 27.06.2014, 21:52

MP Campaign Ideas Thread

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Hello everybody , this thread supposed to include all good ideas in the one place .


ENG
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1. Cancel H2h capture capital victory condition - play to the last city and unit . Make available option - replace capital to good strategy position .

2. Cancel natural death of agents and general by add 12 turns per year .

3. Make available realism of battle for any difficul of game ( 1vs1 and Co-op mp campaign ) .

4 . Add option choose weather conditions before start battle for mp campaign like exist for single campaign .

5. Make available posibility regroup the troops on the battlefield as well as on the campaign map .

6. Rebalance balista ammo .

7. Change % of movement ability for ambush , create cump .

8. Make Rome faction local barracks like local baracs for all faction and raise only local troops in the concrete province .

9. Make and use 2 same type of general unit ( infantry and cav ) for all factions . Type of general units can be choose by follow type of local barracks , if region without barracks then player must rise 1st type general ( infantry or cav ) .

10. Change Mercenaries prize .( 1 player can not buy all mercenaries for 3000 ).

11. Change units create time follow LVL of barracks .

12. Fix mp campaign each turn high Tax and high loyalty Bug ( or use Anti tax Bug mod ) .

13. Reduce prize of build and time limit for not barracs and administral trees of research .

14. Cancel civil war for mp campaign .

15. Cancel alternate missions and families events inside faction and inside impirium for mp campaign .

16. Cancel floods, volcanic eruptions, earthquakes .

17. Add new option - opponent of player make desicion play like AI or not . That's mean what all opponents must to see all battles army consist screen to make solution play it like AI or not ( not only player which attack ) .

18. Make limited number of agents follow LVL of Imperium + 1 agent for any tipe of agent .

RUS :
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1. Отменить условия победы - захват столицы и играть до последнего поселения и отряда .Сделать доступной опцию выбора столицы в стратегически выгодном месте .

2. Отменить натуральные смерти агентов и генералов .

3. Сделать доступной опцию - реализм битвы для любой сложности в мп кампании .

4. Добавить в мп кампанию опцию выбора погодных условий для атакующего игрока .

5. Сделать возможным реорганизовывать отряды на поле боя также как и на стратегической карте .

6. Сбалансировать кол-во боеприпасов для баллист начального уровня .

7. Изменить процентное соотношение запаса передвижения армии для организации лагеря и засады .

8. Сделать римский вспомогательный лагерь доступным для всех фракций и набирать в провинциях только местные войска .

9. Сделать для всех фракций два вида генеральского отряда ( пехотный и кавалерийский ) .Производить набор генеральского отряда в соответствии с уровнем типа казармы в провинции набора . Если провинция без казарм , тогда генерал может быть набран только первого уровня .

10. Изменить цену найма наемных отрядов ( один игрок не может набирать за 3000 все отряды в то время как оппонент только на след ход ) .

11. Изменить время вербовки отрядов в соответствии с уровнем казармы.

12. Исправить в мп кампании баг когда оба игрока могут играть при максимальной лояльности и получать максимальные налоги .

13. Сократить цену постройки и время исследования не казарменных и административных веток исследования .

14. Отменить гражданскую войну для мп кампании .

15. Отменить дополнительные события и миссии между семьями и внутри империума для мп кампании .

16. Отменить землетрясения , наводнения и извержения вулканов для мп кампании .

17. Добавить опцию когда соперник первым видит экран каждой битвы и первым принимает решение играть или нет битву за ИИ , а не тот кто атакует . Т.е опция - соперник .

18. Сделать ограниченное число агентов согласно уровню империума + 1 агент каждого типа .
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Veni Vidi Vici
兵者,詭道也。故能而示之不能,用而示之不用,近而示之遠,遠而示之近。

_______________$$$$$$____________孫子曰:兵者,國之大事,死生之地,存亡之道,不可不察也。
__________$$$$$_$$$$$$____$______
$$$$__________$$$$$$$$$_$$$$$____ 是故百戰百勝,非善之善也﹔不戰而屈人之兵,善之善者也。
$$$$$$_____$$$$$$$$$$$$$$__$$$___
__$$$$$$____$$$$$$$$$$$$$__$$$___ 故上兵伐謀,其次伐交,其次伐兵,其下攻城。攻城之法為不得已。
_____$$$$$__$$$$$$$$$$$_$$__$$___
_______$$$$$$$$$$$$$$$$__$$__$___ 故知勝有五:知可以戰與不可以戰者勝。
_$$$$$$$$$$$$$$$$$$$$_____$______
$$$$$$$$$$$$$$$$$$$$$_____$$_____ 凡治眾如治寡,分數是也。
_$$$$______$$$$$$$$$$______$_____
____________$$$$$$$$$$____$$_____ 是故始如處女,敵人開戶,後如脫兔,敵不及拒。
___________$$$$$$$$$$$$$$$$______
__________$$$$$$$$$$$$$$_________ 不可勝在己,可勝在敵。
_________$$$$$$$$$$$$$$$$________
________$$$$$$$___$$$$$$$$$______ 兵士甚陷則不懼,無所往則固,深入則拘,不得已則鬥。
________$$$$$$_______$$$$$$$_____
___$$$_$$$$$____________$$$$_____ 必索敵人之間來間我者,因而利之,導而舍之,故反間可得而用也。
__$$$$$$$$$_________$$$$$$$$_____QQ : 2257417221 , QQ Art of War 孙子兵法 group 193674387
___$$$$$$$_________$$$$$$$$$_____ Napoleon's Accout : http://steamcommunity.com/id/Cao777



Gallery of Glory

Hidden text
1st place - Cao Cao

Image

Golden Dragon of Shogun

2nd Aragami Tourney



Image

3rd Aragami Tourney



1st place - Cao Cao

Image

Golden Dragon of Emperor

1st The Last of Samurai Tourney



1st place - Cao Cao

Image

2nd The Last of Samurai Tourney



1st place - Cao Cao

Image

1st Kremlin Tourney



Gallery of Achievements

Hidden text
Golden Dragon of Japan

Image

receives the one who attains the most points for all competition of one tournament

Cao Cao - 12 victories


Chess of Sun Tzu

Image

receives one who holds the record for the the quickest victory

Cao Cao - 4 turns
Cao Cao
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#2by [IG]-AbdulGani-{X} » 02.07.2014, 10:52

ok :centurion:
Vae victus
Горе побежденным
[IG]-AbdulGani-{X} M
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  • 1

#3by oOIYvYIOo » 04.08.2014, 13:04

I will leave the text of my mod i have created for my solo campaigns .
Maybe you can use some of the ideas .


oOIYvYIOo realism mod :

-DIPLOMACY:
- max. of 5 military & or defensive alliances and only 2 can be from another culture/blood.
- Client states or Satrapies do not count as military and or defensive allies.
- I cannot declare war when having my armies on the enemy lands
-CONSTRUCTIONS:
-max. of 2 type of temples per province
-ARMIES:
-units on the battlefield without the flags/banners
-General unit (only foot soldier companies) Statesmen unit (only horse,elefant and chariots companies),King/Leader unit (only this unit can use the most valuable unit)
-when transporting a army on the sea it has to be part of a naval force as escort (1 escort ship for 4 transport ship = for 20 unit army 5 escort ships)
-1 mercenary unit per 5 units in the armies (20 units=4mercen);max. 4 cav;max. 4 skirmish;max. 2 art & 2 types;4 type of infantry
-1 active fleet
-AGENTS:
- spies for assassination,sabotage,etc;dignitaries to influence regions & reduce upkeep. inside armies ;heroes to train units inside the armies.
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#4by Cao Cao » 26.09.2014, 12:30

Open generals as free but with 2-3xd prize for unkeep and rise .
Image


Veni Vidi Vici
兵者,詭道也。故能而示之不能,用而示之不用,近而示之遠,遠而示之近。

_______________$$$$$$____________孫子曰:兵者,國之大事,死生之地,存亡之道,不可不察也。
__________$$$$$_$$$$$$____$______
$$$$__________$$$$$$$$$_$$$$$____ 是故百戰百勝,非善之善也﹔不戰而屈人之兵,善之善者也。
$$$$$$_____$$$$$$$$$$$$$$__$$$___
__$$$$$$____$$$$$$$$$$$$$__$$$___ 故上兵伐謀,其次伐交,其次伐兵,其下攻城。攻城之法為不得已。
_____$$$$$__$$$$$$$$$$$_$$__$$___
_______$$$$$$$$$$$$$$$$__$$__$___ 故知勝有五:知可以戰與不可以戰者勝。
_$$$$$$$$$$$$$$$$$$$$_____$______
$$$$$$$$$$$$$$$$$$$$$_____$$_____ 凡治眾如治寡,分數是也。
_$$$$______$$$$$$$$$$______$_____
____________$$$$$$$$$$____$$_____ 是故始如處女,敵人開戶,後如脫兔,敵不及拒。
___________$$$$$$$$$$$$$$$$______
__________$$$$$$$$$$$$$$_________ 不可勝在己,可勝在敵。
_________$$$$$$$$$$$$$$$$________
________$$$$$$$___$$$$$$$$$______ 兵士甚陷則不懼,無所往則固,深入則拘,不得已則鬥。
________$$$$$$_______$$$$$$$_____
___$$$_$$$$$____________$$$$_____ 必索敵人之間來間我者,因而利之,導而舍之,故反間可得而用也。
__$$$$$$$$$_________$$$$$$$$_____QQ : 2257417221 , QQ Art of War 孙子兵法 group 193674387
___$$$$$$$_________$$$$$$$$$_____ Napoleon's Accout : http://steamcommunity.com/id/Cao777



Gallery of Glory

Hidden text
1st place - Cao Cao

Image

Golden Dragon of Shogun

2nd Aragami Tourney



Image

3rd Aragami Tourney



1st place - Cao Cao

Image

Golden Dragon of Emperor

1st The Last of Samurai Tourney



1st place - Cao Cao

Image

2nd The Last of Samurai Tourney



1st place - Cao Cao

Image

1st Kremlin Tourney



Gallery of Achievements

Hidden text
Golden Dragon of Japan

Image

receives the one who attains the most points for all competition of one tournament

Cao Cao - 12 victories


Chess of Sun Tzu

Image

receives one who holds the record for the the quickest victory

Cao Cao - 4 turns
Cao Cao
Topic author, Art of War
Avatar
Medals: 1
Золотой венок 5 (1)
Reputation: 265
Posts: 2661
With us: 5 years 2 months


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